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Bud Peen

bud@budpeen.com

http://www.budpeen.com/

Featured Artist: Bud Peen

My Background: I didn't know what kind of art I'd be doing, but I knew I'd be an artist by the time I reached 5 years old. My art career unfolds as follows:

5-10 years old: Drawing massive dioramas of violent land and nautical battles from World War II movies. Porkchop Hill a particular specialty.

11-17 years old: The fine art of doodling in my school notes taken to dizzying heights.

18-24 years old: Traded surf board for kiln. Produced ceramic figurines, making a small fortune, but almost burn down the neighborhood in the process.

25-32 years old: Figurines turned into ceramic abstracts so large, they had to be fired in pieces. Discovered 4 foot ceramics difficult to ship while living and working in Paris, so started welding, loosing the better part of my hearing not already lost to loud music.

33-present: In the background of all this flurry of fine art, supported myself doing illustrations, first in huge New York advertising bullpens, then on my own. One autumn day back in '87, made the realization that I actually enjoyed creating illustration far more than welding 7 foot tortured sculptures. It was just more...me. Have been being me ever since.

My Technique: My technique has little to do with tools. It has to do with solutions to the problems clients pose. That's what I love about illustration: clients challanging me to solve their problem. Fortunately my fine art training gave me the opportunity to work in many materials. A solution can be sculptural, can be a watercolor, or created in the computer. It can be an editorial illustration, a street banner, or a chair to sit on. These days, no matter the material, the computer is always the end product for my art. It allows me to compensate for the bad scans of the past and the poor printing and paper of the press. It makes for easier emailing of a lamp mechanical across the world or photos of prototypes from factories. It's an amazing technology that, when it malfunctions, makes me swear in new and vastly creative ways.

My involvement with the Guild: I wouldn't have gotten involved with the Guild if it wasn't for Lloyd Dangle's incredible drive to make things better for us all. I just couldn't stand on the sidelines with my hands in my pockets while he duked it out in the pits with the BOE. So I joined, hoping that that'd be enough. It wasn't. Before I knew it he talked me into forming the National Contract Committee and penning the first draft of the Contract Monitor. After that it was writing a chapter on contracts with Kate Godfrey for the PEGs book as well as performing embarrassing skits in front of hundreds at the Santa Fe Illustrator's conference. I blame Lloyd for it all.

My Favorite Client story: I'd rather describe my ideal client. They're one that understands you're an artist with creative input, not just a pair of hired hands. They give you an article and simply say they're looking forward to seeing the sketches. I'm lucky that I have a lot of favorite clients. That's the great thing about being a freelancer: you don't have to work for people you don't like. Most of my long term clients are people I could see spending time with. When I used to work in advertising agencies, I had to work with anyone who walked in the door. Now, as a freelancer, I don't. It makes work a lot more enjoyable.

All artwork © 2002 Bud Peen. Not to be used without permission.